Default is A, and can be changed in key configs in the menu. (Something to note about this version, using the shotgun has it's own keybind rather than shooting with Grab or Grab + Up. It just really isn't worth my time, and I'd rather put my time into other projects, expect to see something other than pt mods on my page in the near future. Yea this means this might be the last update for Snake Edition, and I'll be moving on from Pizza Tower Modding. There have been tons of people getting into modding Pizza Tower recently, with many of them doing mods with similar ideas to my own before I could even come close to trying them, and they would likely be doing my other ideas in the future. I really wanted to add a lot more to this mod, like original levels and playable characters, but it's way too out there to be realistically accomplishable on my own, and I also just lack a lot of motivation to put hours into adding new content into mods nowadays. I doubt 17 whole months was worth the wait (most of the time I wasn't even working on this mod xd), but it's better than leaving the mod in an unfinished state. Well here it is, the long overdue update that should've came out a long time ago. Keep in mind that sunken has no proper intro music file that I could use, so the song goes over sunken ambience meaning it will be tied to sound effects volume.THIS IS NOT AN OFFICIAL PIZZA TOWER DEMO, IT IS A MOD OF THE SAGE DEMO. Go to the Code tab and select the script. After the loading window has disappeared, type in the search bar objdebugcontrollerCreate0. It may take a while for the game to load, as there’s many texture pages. Update 1 = Fixed neo bab music | Fixed Olmec music | Fixed Misnamed yeti cave file Launch UndertaleModTool and select the game’s data.win.
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